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quake2 +set dedicated 1 +set game lithium +exec server.cfg Start a deathmatch server with the following command: $. Lithctf.cfg - default Lithium II CTF server. Lithium II comes with four different config files, copy one of them to server.cfg and modify it to your liking: All the files will be placed in a new directory called lithium: $ cd quake2 $ tar zxvf lithium2_1.24-i386-unknown-linux2.0.tar.gz
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Download the following file:Įxtract the file in your quake2 directory. Lithium II is a very popular and configurable server-side deathmatch mod, adding things like the grappling hook and letting you configure pretty much everything see its readme.txt file for more information. The file motd.txt contains the "message of the day" clients will see when joining the server.įor more information on LMCTF, see its homepage. To alter the map list, create a file in your root Q2 directory called maplist.txt containing the names of the maps and add +map mapname to the command line when you start the server, where mapname is the name of the first map in the maplist.txt you just created. maplist.txt contains the list of maps the server cycles through. There are some files in the lmctf directory that you'll probably want to edit: server.cfg is the main cfg file containing many standard server options. quake2 +set dedicated 1 +set deathmatch 1 +set game lmctf +exec server.cfg Go to the Q2 root directory and start with the following command: $. You need all the following files:Ĭreate a lmctf directory in your Q2 directory and unzip all the files to it. LMCTF, Loki's Minions CTF, is a popular CTF modification for Q2. quake2 +set dedicated 1 +set game ctf +exec server.cfg, where server.cfg is a file you should create in the ctf directory, containing this: deathmatch 3 You'll also want the Q2CTF package with the CTF maps, (9.1 MB). Create a ctf directory in your Q2 directory and extract the q2ctf archive: $ mkdir quake2/ctf $ tar zxvf -C quake2/ctf
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With the command set setmaster 'master server' you can change master server (default is id Software's master server).ĭownload one of the following (you'll most likely want the glibc one, unless your distribution is ancient). To have your server listed on the master servers (so people using GameSpy, XQF and similar programs can see your server), type set public 1 in the server console or in the config file. They should all be in the baseq2 directory. You can have different config files for different game types, for example ffa.cfg, ctf.cfg, etc. Your config file will be read and the variables in it will be used. quake2 +set dedicated 1 +exec server.cfg. Port - Which port you want the server to listen to.
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Game - Which mod directory to use, if you want to play a mod. Timelimit - Next map is loaded when timelimit is reached.ĭeathmatch - If you want to play DM (deathmatch), set this to 1. Put the following in a file called server.cfg in the baseq2 directory and modify it as you like:ĭmflags - A bitflag, controls gameplay options.įraglimit - Next map is loaded when fraglimit is reached. In order to activate this game, you will require a third-party 'Steam' account.You'll want to create a server config (cfg) file.
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With the fleet trapped around Stroggos, only 5% of ground forces surviving, and that number dwindling by the second, your orders have changed: free your comrades and destroy the Gravity Well. The Gravity Well, the Strogg's newest weapon in its arsenal against mankind, is operational. You've made it to the surface of Stroggos in one piece and are still able to contact the fleet. In the second official expansion pack for Quake II, you, and a few marines are the lucky ones. Taking out the Big Gun sounded simple enough, but the Strogg were waiting.
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Developed by id Software in 1997, Quake II is a critically acclaimed first-person shooter and sequel to Quake that deviates from the original by introducing an entirely new science fiction narrative and setting.
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